iondune

About

Hi there. My name is Ian Dunn and this my personal website.

I currently work full-time at Intel as a 3D graphics driver performance engineer. But in my spare time I sometimes work on a few personal projects. You can find details about those, and some older projects I’ve stopped working on, below.

Current Projects

ionEngine

ionEngine

3D application framework

Alluvial

Alluvial

Open-world action RPG

Past Projects

Relic

Relic

Procedural terrain generation

ICEX Visualization

ICEX Visualization

Volumetric data visualization

Fractal Renderer

Fractal Renderer

Mandelbrot fractal renderer

Ray Tracer

Ray Tracer

Basic software ray tracer

Happy Cabbage Adventure

Happy Cabbage Adventure

Platform adventure game

Oculus Rift Racer

Oculus Rift Racer

Virtual reality racing game

ICEX Reconstruction

ICEX Reconstruction

Geometric surface reconstruction

AlloyRender

AlloyRender

Heterogeneous render compositor

Chopper

Chopper

Toy helicopter dodging game

Adrift

Adrift

Space-combat FPS roguelike

Chronicle

Chronicle

Adventure game

Fireflight

Fireflight

Global Game Jam 2012

Geometric Conquest

Geometric Conquest

Simple RTS game